ETL: Bergen - version 7

497d1485a0725ae82dc1ae8d837a5894.jpg
This map is an overhaul of the original Bergen map created by Detoeni and the Wolf Project.

This map is an overhaul of the original Bergen map created by Detoeni and the Wolf Project. As part of the ET: Legacy asset creation effort certain maps are being overhauled. Those maps have been selected for their stable gameplay, even in a competitive environment.

Please refer to the original_bergen_readme.txt for information, credits and contacts of the original map.

Storyline:

Having disrupted recent supply shipments, the Allies launch their final attack on the now vulnerable naval base in Bergen. Their goal is clear, use an armoured vehicle to breach the gates of the base, sabotage the transmitter to disrupt submarine communication forcing them to retreat.

To prevent Allied convoys reaching shores, the Axis have to hold the naval base at all cost and keep the transmitter operational.

Changelog:

* Fixed command map icons appearing outside of compass. (Thank you spyhawk for reporting)
* Fixed sounds active at map start in second round after /map_restart.
* Added unique ids for spawn slots to prepare this feature.
* Fixed glass shader on trucks.
* Adjusted projection axis and scaling of terrain textures.
 

Screenshots:

Ae4946ea441d745816291cb8d623ec9f 7aba75c5f6aa9a4c011a85b467a6e7f1 7fe1fced59c02a26f4c23cdee4865ac2 6abb082c6273995f603f1b10dc041592 71bcaa8c334620866a0a3404f6b30795 C7989b94e9b935e175a12b31a617a153    

Download the new map version HERE

Source - MODDB - Kemon

printer friendly




This news item is from Wolfenstein Enemy Territory PARAZIT-Clan
https://parazit.ro/news.php?extend.5