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    Client

    cl_ - Additional or changed

    Cvar Type Default Description ET:L-specific
    cl_allowDownload int 1 Download missing files externally when available.
    A value of 2 disables any sound during download.
    0 - disabled
    1 - enabled
    2 - enabled & no sound
    cl_avidemotype int 0 Type of picture to be taken with cl_forceavidemo.
    0 - screenshot silent
    1 - screenshotJPEG silent
    2 - Avi output
    cl_lang string en Changes the game language. Note: translations are unfinished - any help is appreciated.
    en - English
    fr - French
    de - German
    it - Italian
    es - Spanish
    pl - Polish
    nl - Dutch
    cs - Czech
    se - Swedish
    fi - Finnish
    da - Danish
    pt - Portugese
    no - Norwegian
    cl_langdebug int 0 Prints a list of missing translations for the selected language to console and also creates a text file with missing translations.

    con_ - Additional or changed

    Cvar Type Default Description ET:L-specific
    con_numNotifies int 0 change number of drawable notifies.
    con_openspeed int 6 Speed of opening the console (was scr_conspeed).

    demo_ - Additional or changed

    Cvar Type Default Description ET:L-specific
    demo_weaponcam int 0 Triggers weapon cam view.

    in_ - Additional or changed

    Cvar Type Default Description ET:L-specific
    in_joystick int 0 General joystick initialization. Requires a vid_restart.
    in_joystickNo int 0 Specifies active joystick.
    in_joystickThreshold float 0.15 Sets joystick threshold sensitivity. (vanilla cvar joy_threshold)
    in_joystickUseAnalog int 1 Sets analog/digital joystick.
    in_keyboardDebug int 0 Shows key identifier upon key press in the console.
    in_mouse int 1 Mouse input settings.
    -1 - windib (Win only)
    0 - disabled
    1 - raw
    2 - warping/non raw

    r_ - Additional or changed

    Cvar Type Default Description ET:L-specific
    r_availableModes string N/A Contains all supported screen resolutions detected by libSDL.  this cvar is not used by ET:L atm.
    r_bonesdebug int 0 Debuging bones (cheats enabled only): (-)
    1 - don’t draw the actual surface
    2 - prints debug info about lod, verts and tris
    3 - tracks debug stats and prints it
    4 - prints stats for the complete model (not per-surface)
    5 -
    6 -
    7 -
    8 -
    9 -
    10 -
    r_displayRefresh int 0 Sets refresh rate
    r_maxpolys int 4096 Max polys per scene. This cvar was never active in genuine ET. ET: L maximum value is 16384. Increase this only on high end computers!
    r_maxpolyverts int 8192 Max polys per scene. This cvar was never active in genuine ET. ET: L maximum value is 32768. Iincrease this only on high end computers!
    r_mode int -2 Changes the current screen resolution (requires vid_restart to take effect).
    Type modelist in console to see all resolutions.
    (?)
    -2 - desktop video resolution
    3 - 640*480
    4 - 800*600
    5 - 960*720
    6 - 1024*768
    7 - 1152*864
    8 - 1280*1024
    9 - 1600*1200
    10 - 2048*1536
    11 - 856*480 Wide Screen
    12 - 1366x768 (16:9)
    13 - 1440x900 (16:10)
    14 - 1680x1050 (16:10)
    15 - 1600x1200
    16 - 1920x1080 (16:9)
    17 - 1920x1200 (16:10)
    18 - 2560x1440 (16:9)
    19 - 2560x1600 (16:10)
    20 - 3840x2160 (16:10)
    r_ext_multisample int 0 Enables Anti-Aliasing.
    r_ext_texture_filter_anisotropic int 0 Enables texture anisotropic filtering.
    r_ext_max_anisotropy int 2 Sets largest supported anisotropy.
    r_gamma float 1.3 Adjusts gamma level.  doesn’t work on some systems, issue #56
    r_showLightInteractions int 0 R2 only. Shows surface structures (magenta is surface triangles, cyan is surface grid, and gray is surface face etc) ... needs some light source.
    r_saveFontData int 0 Allows generation of .tga and .dat files from a TrueType font. Must be set by running ET:L with +set r_saveFontData 1. 
    Setting it ingame is pointless as it will get reset to 0 when the game is restarted and new font files won’t be generated.

    r_ - Additional or changed RENDERER2 (WIP)

    These are the cvars from R2.

    TODO:

    • There are more R2 cvars in tr_common.h (shared with r1)
    Cvar Type Default Description ET:L-specific
    r_allowExtensions ? No Description
    r_ambientScale ? No Description
    r_bloom ? No Description
    r_bloomBlur ? No Description
    r_bloomPasses ? No Description
    r_cameraFilmGrainScale ? No Description
    r_cameraPostFX ? No Description
    r_cameraVignette ? No Description
    r_chcIgnoreLeaves ? No Description
    r_chcMaxPrevInvisNodesBatchSize ? No Description
    r_chcMaxVisibleFrames ? No Description
    r_chcVisibilityThreshold ? No Description
    r_clear ? No Description
    r_collapseStages ? No Description
    r_colorMipLevels ? No Description
    r_compressDiffuseMaps ? No Description
    r_compressNormalMaps ? No Description
    r_compressSpecularMaps ? No Description
    r_cullShadowPyramidCurves ? No Description
    r_cullShadowPyramidFaces ? No Description
    r_cullShadowPyramidTriangles ? No Description
    r_debugLight ? No Description
    r_debugShadowMaps ? No Description
    r_debugSort ? No Description
    r_debugSurface ? No Description
    r_depthOfField ? No Description
    r_detailTextures ? No Description
    r_diffuseLighting ? No Description
    r_drawBuffer ? No Description
    r_drawEntities ? No Description
    r_drawFoliage ? No Description
    r_drawpolies ? No Description
    r_drawsun int 1 Controls drawing of the sun.
    r_drawWorld ? No Description
    r_dynamicBspOcclusionCulling ? No Description
    r_dynamicEntityOcclusionCulling ? No Description
    r_dynamicLight ? No Description
    r_dynamicLightOcclusionCulling ? No Description
    r_dynamicLightShadows ? No Description
    r_evsmPostProcess ? No Description
    r_extCompressedTextures ? No Description
    r_extDepthBoundsTest ? No Description
    r_extDrawBuffers ? No Description
    r_extFramebufferBlit ? No Description
    r_extFramebufferObject ? No Description
    r_extGenerateMipmap ? No Description
    r_extHalfFloatPixel ? No Description
    r_extMultitexture ? No Description
    r_extOcclusionQuery ? No Description
    r_extPackedDepthStencil ? No Description
    r_extStencilTwoSide ? No Description
    r_extStencilWrap ? No Description
    r_extTextureEnvAdd ? No Description
    r_extTextureFilterAnisotropic ? No Description
    r_extTextureFloat ? No Description
    r_extTextureNonPowerOfTwo ? No Description
    r_extVertexArrayObject ? No Description
    r_facePlaneCull ? No Description
    r_fastsky int 0 Controls whether sky should be cleared or drawn.
    r_finish ? No Description
    r_flareCoeff N/A N/A No Description ⚠️
    r_flareFade int 7 No Description ⚠️
    r_flares int 1 No Description
    r_flaresSize int 40 No Description ⚠️
    r_forceAmbient ? No Description
    r_forceSpecular ? No Description
    r_gamma float 1 No Description
    r_hdrContrastOffset ? No Description
    r_hdrContrastThreshold ? No Description
    r_hdrDebug ? No Description
    r_hdrGamma ? No Description
    r_hdrKey ? No Description
    r_hdrLightmap ? No Description
    r_hdrLightmapCompensate ? No Description
    r_hdrLightmapExposure ? No Description
    r_hdrLightmapGamma ? No Description
    r_hdrMaxLuminance ? No Description
    r_hdrMinLuminance ? No Description
    r_hdrRendering ? No Description
    r_hdrToneMappingOperator ? No Description
    r_heatHazeFix ? No Description
    r_highQualityNormalMapping ? No Description
    r_ignore int 1 No Description ⚠️
    r_ignoreGLErrors ? No Description
    r_intensity ? No Description
    r_lightScale float 1 Scales the light by givven value (static & dynamic)
    r_lockPvs ? No Description
    r_lodBias int 0 Set level of details bias
    r_lodScale ? No Description
    r_lodTest ? No Description
    r_logFile ? No Description
    r_mapOverBrightBits ? No Description
    r_materialScan bitmask 3 Sets paths for shader parsing.
    1 - parse vanilla shaders
    2 - parse renderer2 shaders
    r_maxPolys ? No Description
    r_maxPolyVerts ? No Description
    r_measureOverdraw int 0 Enables stencil buffer overdraw measurement ⚠️
    r_noBind ? No Description
    r_noCull ? No Description
    r_noCurves ? No Description
    r_noFog ? No Description
    r_noInteractionSort ? No Description
    r_noLightFrustums ? No Description
    r_noLightScissors ? No Description
    r_noLightVisCull ? No Description
    r_noMarksOnTrisurfs ? No Description
    r_noportals ? No Description
    r_noreFresh ? No Description
    r_normalMapping int 0 Enables normal mapping
    r_normalScale ? No Description
    r_noShadowFrustums ? No Description
    r_noShadowPyramids ? No Description
    r_noVis ? No Description
    r_offsetFactor ? No Description
    r_offsetUnits ? No Description
    r_overBrightBits ? No Description
    r_parallaxDepthScale ? No Description
    r_parallaxMapping ? No Description
    r_parallelShadowSplits ? No Description
    r_parallelShadowSplitWeight ? No Description
    r_picMip ? No Description
    r_portalOnly ? No Description
    r_portalSky ? No Description
    r_precomputedLighting ? No Description
    r_printShaders ? No Description
    r_railCoreWidth int 16 No Description
    r_railSegmentLength int 32 No Description
    r_railWidth int 96 No Description
    r_recompileShaders ? No Description
    r_reflectionMapping int 0 Enables cubemap based specular mapping
    r_rimExponent ? No Description
    r_rimLighting ? No Description
    r_rotoscope ? No Description
    r_rotoscopeBlur ? No Description
    r_roundImagesDown ? No Description
    r_screenshotJpegQuality ? No Description
    r_screenSpaceAmbientOcclusion ? No Description
    r_shadowBlur ? No Description
    r_shadowLodBias ? No Description
    r_shadowLodScale ? No Description
    r_shadowMapDepthScale ? No Description
    r_shadowMapLinearFilter ? No Description
    r_shadowMapLuminanceAlpha ? No Description
    r_shadowMapQuality ? No Description
    r_shadowMapSizeHigh ? No Description
    r_shadowMapSizeLow ? No Description
    r_shadowMapSizeMedium ? No Description
    r_shadowMapSizeSunHigh ? No Description
    r_shadowMapSizeSunLow ? No Description
    r_shadowMapSizeSunMedium ? No Description
    r_shadowMapSizeSunUltra ? No Description
    r_shadowMapSizeSunVeryHigh ? No Description
    r_shadowMapSizeUltra ? No Description
    r_shadowMapSizeVeryHigh ? No Description
    r_shadowOffsetFactor ? No Description
    r_shadowOffsetUnits ? No Description
    r_shadows ? No Description
    r_showBatches ? No Description
    r_showBspNodes ? No Description
    r_showCluster ? No Description
    r_showCubeProbes ? No Description
    r_showDecalProjectors ? No Description
    r_showDeluxeMaps ? No Description
    r_showEntityTransforms ? No Description
    r_showImages ? No Description
    r_showLightBatches ? No Description
    r_showLightGrid ? No Description
    r_showLightInteractions ? No Description
    r_showLightMaps ? No Description
    r_showLightScissors ? No Description
    r_showLightTransforms ? No Description
    r_showOcclusionQueries ? No Description
    r_showParallelShadowSplits ? No Description
    r_showShadowLod ? No Description
    r_showShadowMaps ? No Description
    r_showShadowVolumes ? No Description
    r_showSkeleton ? No Description
    r_showSky ? No Description
    r_showTris int 0 No Description
    r_simpleMipMaps ? No Description
    r_singleShader ? No Description
    r_skipBackEnd int 0 No Description ⚠️
    r_skipLightBuffer int 0 No Description ⚠️
    r_smoothNormals ? Do another extra smoothing for normals to avoid flat shading experimenta
    r_softShadows ? No Description
    r_specularExponent ? No Description
    r_specularExponent2 ? No Description
    r_specularScale ? No Description
    r_speeds ? No Description
    r_staticLight ? No Description
    r_stitchCurves ? No Description
    r_subDivisions ? No Description
    r_textureMode ? No Description
    r_uiFullScreen ? No Description
    r_vboCurves ? No Description
    r_vboFaces ? No Description
    r_vboFoliage ? No Description
    r_vboLighting ? No Description
    r_vboModels ? No Description
    r_vboShadows ? No Description
    r_vboSmoothNormals ? No Description
    r_vboTriangles ? No Description
    r_vboVertexSkinning ? No Description
    r_vertexLighting ? No Description
    r_wolfFog ? No Description
    r_worldInlineModels ? No Description
    r_wrapAroundLighting ? No Description
    r_zNear int 3 No Description ⚠️

    s_ - Additional or changed

    Cvar Type Default Description ET:L-specific
    s_alPrecache TODO -1 OpenAL only -
    s_alGain TODO -1 OpenAL only -
    s_alAvailableDevices TODO -1 OpenAL only -
    s_alDevice TODO -1 OpenAL only -
    s_alDriver TODO -1 OpenAL only -
    s_alDopplerFactor TODO -1 OpenAL only -
    s_alDopplerSpeed TODO -1 OpenAL only -
    s_alGraceDistance TODO -1 OpenAL only -
    s_alMinDistance TODO -1 OpenAL only -
    s_alMaxDistance TODO -1 OpenAL only -
    s_alRolloff TODO -1 OpenAL only -
    s_alSources TODO -1 OpenAL only -
    s_debugStreams int 0 TMP var to debug streams in OpenAL and DMA sound
    s_device int -1 Specifies the used sound device. Enter command /sndlist for available devices.
    s_initsound int 1 Sound and sound system control.
    0 - disabled
    1 - Base
    2 - OpenAL
    s_muteWhenMinimized int 1 Mutes the sound when the game window is minimized.
    s_muteWhenUnfocused int 0 Mutes the sound when the game window is not in focus.

    UNSAFE client cvars

    The settings of following cvars are unsafe in vanilla renderer and might cause crashes and other side effects. 
    These cvars can be restored to default values by the after crash dialog.

    • s_initsound
    • r_allowExtensions
    • r_ext_compressed_textures
    • r_ext_multitexture
    • r_ext_texture_filter_anisotropic
    • r_texturebits
    • r_mode
    • r_stencilbits
    • r_depthbits
    • r_colorbits
    • r_ignorehwgamma
    • r_ext_multisample
    • r_primitives (some ATI cards require a value of 2 instead default 0)

    Server

    sv_ - Additional or changed

    Cvar Type Default Description ET:L-specific
    sv_advert bitmask 1 Controls whether to send information to ET master server or tracker.
    1 - master server
    2 - Tracker
    sv_dl_timeout int 300 Seconds without any message from downloading or preparing clients.
    See also sv_timeout - default value is decreased to 40
    sv_ipMaxClients int 0 Limits connections per IP to cvar value.
    sv_masterX string URL of the master server. User can add custom cvars sv_master3 to sv_master5 with addresses of additional master servers, e.g. set sv_master3 example.com
    sv_master1 etmaster.idsoftware.com
    sv_master2 master.etlegacy.com
    sv_master{3,4,5} ""
    sv_protect bitmask 1 Getstatus response limit protection. ()
    0 - unprotected
    1 - ioquake3 method
    2 - OpenWolf method
    4 - console output
    sv_protectLog string "" When string is set all sv_protect and server security related messages are written into separate log file.
    sv_dlRate int 100 Speed of direct server download (in kilobytes per second).
    sv_minRate int 0 No description yet.
    sv_wh_active int 0 When set to "1", the wallhack prevention code is activated.
    sv_wh_bbox_horz int 60 These is the horizontal dimension (in Quake units) of the players’ bounding boxes used for performing line-of-sight traces. All eight corners of the bounding box are checked for visibility.
    sv_wh_bbox_vert int 100 These is the vertical dimension (in Quake units) of the players’ bounding boxes used for performing line-of-sight traces. All eight corners of the bounding box are checked for visibility.
    sv_wh_add_xy int 0 When set to "1" the modified position of invisible opponents will contain a bit of X/Y direction information.
    sv_zombietime int 2  add description

    Mod

    cg_ - Additional or changed

    Cvar Type Default Description ET:L-specific
    cg_automapZoom float 5.159 Adjusts the zoom level of the HUD compass. Lowering this value means zooming out.
    cg_countryFlags boolean 1 Toggles the country flags GeoIP functionality on client side.
    cg_drawTime bitmask 0 Draws the local time in the HUD.
    0 - disabled
    1 - enabled
    2 - draw seconds
    4 - 12h am/pm
    cg_drawPing boolean 0 Toggles ping display.
    cg_drawspeed int 0 Draws player speed.
    0 - disabled
    1 - UPS
    2 - KPH
    3 - MPH
    4 - UPS + highest
    5 - KPH + highest
    6 - MPH + highest
    cg_logFile string "" Sets the name of the chat log file saved in the client’s 'legacy’ folder. When nothing is set, chat log is disabled.
    cg_shadows int 1 Type of shadows to display.
    0 - none
    1 - blob
    2 - Stencil (currently broken)
    3 - Projection (currently broken)
    4 - Polygon (currently broken)
    cg_hitsounds bitmask 0 Hit sound control.
    0 - none
    1 - all
    2 - no body hit sound
    4 - no head hit sound
    8 - no team hit sound
    cg_locations bitmask 3 Controls behaviour of location views.
    0 - coordinates only
    1 - names fireteam only
    2 - names team chat only
    3 - team & fireteam chat
    cg_optimizePrediction int 1 Enables optimized prediction for the client.
    cg_quickchat int 0 Controls behaviour of alt quick chat.
    0 - disabled
    1 - team
    2 - fireteam only
    cg_spawnTimer_period int 20 Don’t modify. Use console commands /timerSet and /resetTimer instead.
    cg_spawnTimer_set int 0 Don’t modify. Use console commands /timerSet and /resetTimer instead.
    cg_tracers bitmask 1 Controls visibility of bullet tracers. ()
    0 - Don’t show
    1 - Show all
    2 - Show only own
    3 - Show only enemy
    cg_fireteamLatchedClass boolean 1 Toggles the fire team members latched class display.
    cg_altHud bitmask 0 Controls the hud style.
    0 - Default hud
    1 - Custom hud 1
    2 - Custom hud 2
    cg_popupFilter bitmask 0 Filter popups messages.
    0 - disabled
    1 - filter connect
    2 - filter team join
    4 - filter mission
    8 - filter pickup
    16 - filter death
    cg_popupBigFilter bitmask 0 Filter promotion popups.
    0 - disabled
    1 - filter skill promotions
    2 - filter rank promotions
    cg_popupStayTime int 2500 Sets the time which the popups will stay visible in milliseconds.
    cg_popupFadeTime int 2000 Sets the delay in which the popups will fade away is milliseconds.
    cg_fontScaleTP float 0.35 Resizes the font of the top printed messages (Warmup message and Spectator label).
    cg_fontScaleSP float 0.22 Resizes the font of the side printed messages (Limbo/Fireteam/Vote/Obituaries/Skill upgrade).
    cg_fontScaleCP float 0.22 Resizes the font of the center printed messages (CenterPrint/Objective Info/Skill reward).
    cg_fontScaleCN float 0.25 Resizes the font of the Crosshair name labels.
    cg_graphicObituaries int 0 Display graphical obituaries.
    0 - disabled
    1 - victim - killer
    2 - killer - victim
    cg_drawCrosshairNames int 1 Draws crosshair name when aiming at teammates.
     

    Moderator(s): Metallica, {PRZ}Gavrila