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bullet {PRZ}brucekil
[15 Jul : 14:41]
bullet {PRZ}Metallica
[13 Jul : 16:54]
server ON
bullet {PRZ}Metallica
[13 Jul : 16:48]
{LINK}
bullet {PRZ}Metallica
[13 Jul : 16:27]
Ce actual ramane {LINK}
bullet {PRZ}Metallica
[04 Jul : 17:53]
bullet {PRZ}Metallica
[29 Jun : 20:53]
{LINK}
bullet {PRZ}Metallica
[29 Jun : 20:38]
{PRZ}4EVER
bullet {PRZ}Metallica
[29 Jun : 20:38]
bullet {PRZ}Gavrila
[10 Jun : 14:37]
{LINK}
bullet {PRZ}Gavrila
[09 Jun : 10:36]
{LINK}
bullet {PRZ}Gavrila
[09 Jun : 10:36]
#MUIE PSD
bullet {PRZ}Metallica
[08 Jun : 19:50]
{LINK}
bullet colonelul
[08 Jun : 18:45]
#fmm dragnea #fmm iliescu si petre roman #fmm tariceanu si toti ceilalti
bullet colonelul
[08 Jun : 18:44]
...inca milioane de GOSPODARI au WCul in fundu curtzii si diesel ul la poarta ,cu asa specimene nu se va ridica aceasta tarisoara in veci ... eu inca nu am vazut orase la straini unde sa existe 5 biserici,1 scoala,1 spital nu mai vorbim de azile de batrini care sunt inexistente ...
bullet colonelul
[08 Jun : 18:41]
din cauza acestor gunoaie am plecat din tara acum 10 ani milioanele de prosti care si au vandut identitatea pt. un mic si 2 beri sau mai stiu cita faina si zahar a incaput intr o plasa
bullet {PRZ}Metallica
[08 Jun : 18:20]
Apropo maine este o zi trista a Ro -miting psd {LINK}
bullet sorin
[08 Jun : 17:47]
asta-i vacanta de DUPA vacanta de Rusalii
bullet {PRZ}Metallica
[08 Jun : 17:16]
Ce lunga mai este vacanta asta
bullet sorin
[27 May : 14:12]
Ok, ramin in stand by
bullet {PRZ}Gavrila
[27 May : 09:07]
Toata lumea este in vacanta Rusalii etc etc lasam pe alta data
bullet sorin
[25 May : 15:56]
Deci? Cum ramine? E vineri, Adi, faci rost de victime sau lasam pe alta data?
bullet colonelul
[22 May : 13:36]
...am vorbit si eu sa nu tac ,lucrez si vineri si simbata schimbul 2
bullet {PRZ}Gavrila
[21 May : 09:09]
pe vineri facem o adunare postez si pe facebook
bullet colonelul
[20 May : 20:02]
...pai daca ne adunam intr un weekend
bullet {PRZ}Gavrila
[20 May : 08:45]
Salut ce fac baietii am revenit in forta azi bagam un joc ? intra si tu Pepsicarule

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Happy 14th Birthday, Wolfenstein: Enemy Territory

Happy 14th birthday, Wolfenstein: Enemy Territory!

Splash Damage's first game - Wolfenstein: Enemy Territory - was released exactly FOURTEEN YEARS ago. Wolfenstein: Enemy Territory was born on 29/05/2003. Wolfenstein: Enemy Territory was originally planned to be released as a commercial expansion pack to the popular FPS Return to Castle Wolfenstein and later as a standalone game.

However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware standalone game.
In January 2004, the source code for the game logic (not the game engine) was released to the benefit of its modding community.
The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).

As of the first day of the 2010 QuakeCon, 12 August the entire source code was released under the GNU General Public License v3.Multiple source ports have been started.

While the attempts made by OpenWolf and ET:Xreal concentrate on innovating the renderer, the most active community project ET: Legacy focuses on fixing issues by backporting improvements from ioquake3 while staying binary compatible to the original game client, server and its mods.
However, due to problems with the single-player aspect, the multiplayer portion was released on 29 May 2003 as a freeware standalone game.
In January 2004, the source code for the game logic (not the game engine) was released to the benefit of its modding community.
The game uses a modified Return to Castle Wolfenstein engine, itself being a heavily modified Quake III: Team Arena engine (id Tech 3, which has been open-source since 2005).

As of the first day of the 2010 QuakeCon, 12 August the entire source code was released under the GNU General Public License v3.Multiple source ports have been started.

While the attempts made by OpenWolf and ET:Xreal concentrate on innovating the renderer, the most active community project ET: Legacy focuses on fixing issues by backporting improvements from ioquake3 while staying binary compatible to the original game client, server and its mods.

A 14-a aniversare fericită, Wolfenstein: Enemy Territory!

Primul joc al lui Splash Damage - Wolfenstein: Enemy Territory - a fost lansat exact cu paisprezece ani în urmă. Wolfenstein: Enemy Territory sa născut la 29/05/2003. Wolfenstein: Enemy Territory a fost inițial planificat să fie lansat ca un pachet de expansiune comercială către popularul FPS Return to Castle Wolfenstein și mai târziu ca joc standalone.

Cu toate acestea, datorită problemelor legate de aspectul unui singur jucător, porțiunea pentru multiplayeri a fost lansată pe 29 mai 2003 ca ​​joc standalone freeware.
În ianuarie 2004, codul sursă pentru logica jocului (nu motorul de joc) a fost lansat în beneficiul comunității sale modding.
Jocul folosește un motor de revenire modificat la motorul Castle Wolfenstein, el fiind un motor puternic Quake III: Team Arena (id Tech 3, care a fost open-source din 2005).

Începând cu prima zi a QuakeCon din 2010, întregul cod sursă a fost lansat sub licența GNU General Public License v3. Au fost lansate mai multe porturi sursă.

În timp ce încercările făcute de OpenWolf și ET: Xreal se concentrează asupra inovării rendererului, cel mai activ proiect comunitar ET: Legacy se concentrează pe rezolvarea problemelor prin îmbunătățirea backportului de la ioquake3 în timp ce rămâne compatibil binar cu clientul inițial de joc, serverul și modurile sale.

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Posted by {PRZ}Gavrila on Monday 29 May 2017 - 16:34:08   | Add/Read Comments: 0
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